﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using UDKDevKitVSX.Concrete;

namespace UDKDevKitVSXDebugEngine.Classes
{
    internal class DebugContext
    {
        internal DocumentContext DocumentContext { get; set; }

        internal IList<VariableInformation> Locals { get; set; }  

        internal IList<VariableInformation> Globals { get; set; }  

        internal IList<VariableInformation> Watches { get; set; }

        internal IList<string> CallStacks { get; set; }
    }
}
